Sunday, March 1, 2026

Years should begin and end around the Spring Equinox rather than the Winter Solstice.

This is as many know The Biblical Reckoning, the year begins with the month Aviv later named Nissan and ends with Adar. All the traditions about alternate New Years including the popular Tishrei New Year are Extra-Biblical, the only Biblically ordained reckoning for the year is the one that starts with Aviv. 

Weebs also eventually learns that while Japan nominally uses the Gregorian Calendar a lot about how they do things is clearly built around years that begin with April and end with March. Including their School Year. 

As a former fan of Wrestling I miss the days when the WWE’s calendar truly revolved around WrestleMania, that event in late March or early April was a culmination of many months of build up and then the Raw the day after felt like a new beginning. 

I feel like everyone intuitively, subconsciously, knows this way of thinking about years is what actually makes the most sense. 

Spring feels like a time of birth, of beginnings, or fertility. 

While Winter is poetically a time of Death, it clearly feels like the night time of the year.  Only the start of Winter is ever a time we feel like celebrating, after that it’s three months of waiting for Spring to arrive. 

For the last few years I’ve been buying Calendars built around screen shots from classic Video Games to use.  And I keep noticing that the ability to make the Levels associated with each month match the vibe of that month is hindered by the natural impulse to start with World 1-1. 

Video Games usually open with Levels that feel like the embodiment of Spring, Grass Land, Green Hill Zone, Green Greens.  Even when they aren’t named something like that just look at them, Bob-Omb’s Battlefield is a very Greek stage. 

Meanwhile Ice worlds are usually saved till late game, yes technically mainly because they are so difficult.  But it winds up creating a theme. 

This observation about Video Game design won’t pan out when applied to everything, clearly they aren’t usually consciously thinking of building the game around going through a Biblical Year.  And not all popular Level themes are as easy to pin to a time of year. I could say Desert Levels are summer because deserts are hot but also winter because they’re barren. 

The point however is that it feels natural to begin in a setting that looks like Spring.

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