Thursday, November 1, 2018

The Legend of Zelda RPG

There have already been some Zelda fan games that are role playing games.  But these are some ideas on the subject of Zelda as an RPG I’ve had for awhile now that it’s time I shared.

One is that Final Fantasy Mystic Quest could easily be turned into a Zelda RPG with a simple patch, not even a full hack.  Just turn the MC into Link, the Dark King into Ganon and Pheobe into Zelda and the mysterious old man into the Owl.  Kylie could then be viewed as a variant of the Marin/Malon/Cremia/Romani archetype, and then Reuben could be a Goron and Tristam a Sheikah.

But more ambitious than that is the idea of doing an SNES Rom Hack/Homebrew that is basically A Link To The Past remade as an RPG with Final Fantasy elements, and with narrative influences from later Zelda games as well as various Manga adaptations of ALttP.

HP will now stand for Heart Points rather than Hit Points.  And there will now be two Magic Meters, Light Magic and Dark Magic.  Potions will be classified by colors, three can be bought in standard shops, Red Potions which recover HP, Yellow Potions recover Light Magic and Blue Potions recover Dark Magic.  There will be places you can go (mainly the Potion shop on ALttP's map) to have two potions mixed together for one potion that has the effect of both.  Creating Green Potions to recover both Magic Meters, Purple to recover HP and Dark Magic, and Orange to recover HP and Light Magic. 

But the only Item that can restore all three at once is the very expensive Lon Lon Milk.  Lon Lon Ranch will be placed on the Map in the area south of Link’s House but north of the flooded ruins.  It’s Dark World equivalent will be a Colosseum.

Mages won’t quite be the only party members who can use Magic, but they have by far the best affinity for it.  However only two characters can use both Light and Dark Magic, The Warrior/Knight and the Red Mage. 

I intend to create a party with a total of 9, but only 5 can be in battle at once.  Some of them may be found in side quests and not quite required to join your party to beat the game.

The Master Sword can only be wielded by the Warrior/Knight, but besides that all other Swords are the one weapon class everyone can use.  For example The Bow and Arrow can be used only by the Rito, Sheikah and Gerudo.  The Hammer can only be used by the Goron.  The Magic Rods and Staffs only by Mages.  One of the main differences between the Gerudo and Sheikah functionally is the Sheikah have Light Magic affinity and the Gerudo Dark magic affinity.

The Main character is Link or Linkle depending on the gender you choose, who is the Warrior/Knight class.  Zelda is the Red Mage, she is the first to join your party in the early game but the last to permanently join it.

Impa as a Sheikah will serve as the Ninja class.  She’ll be the first to permanently join your party once you reach Kakariko village.  Second will be Lana the Light Mage.

Ganti will be the name of a Gerudo who’ll join you as the party’s Thief.  Roam will be the Rito.

A Goron and Zora can also join the party, I don’t have names for them yet and am still working on what their unique features would be.

Cia is the Dark Mage.  Only three party members won’t be available till you have full access to The Dark World.  Cia, Roam, and Zelda.

In this version Ganon only has the Triforce of Power. 

The quest for the three Pendants will be replaced by a Quest for the Triforce of Courage.  The Eastern Palace will contain a relic needed to open the Desert Palace, there you obtain the key to the Tower of Hera where the Triforce of Courage is. 

For the Dark World quest the Seven Maidens are replaced with the Triforce of Wisdom being split into 8 pieces, one of which is with Zelda on Turtle Rock.  Seven of them are in versions of the Dark World Dungeons where you found the Maidens in the original game, but one you’ll have to get by winning a Gauntlet at the Colosseum.  In this version Blind will disguise himself as Zelda instead of a random Maiden.

No comments:

Post a Comment